QuickSwitch is a 2D multiplayer battle royale game very inspired by Surviv.io. Similar to other titles in the battle royale genre, players battle against other players on a large map from a top-down perspective, scavenging for supplies and weapons. The game has been developed for 2 years by a graphic designer and a programmer. I joined the project as a Unity programmer, with the goal of adding important features and fixing bugs.
Cursor option to locate allies and camera zoom/zoom
Random map
Emotes system working in multiplayer
Custom Crosshair (using an asset from the Unity Store)
Features
Here are the features I have developed:
Multiplayer emotes system
Zoom & Dezoom of the camera with keybinding
UI indicator to locate your teammates on the screen